78 lines
2.7 KiB
Plaintext
78 lines
2.7 KiB
Plaintext
~ start
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([11,12,13,14])
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The patient gives you a worried look.
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Musaka Rahata: [#worried] Who are you ? Can you help me ?
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Musaka Rahata: [#worried] Please, I need help !
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~ part_1
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- How did you end up here ? Tell me what happened. [if Patient.dialog_tree[11] == "not_asked"]
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set Patient.dialog_tree[11] = "asked"
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do Patient.marker[1] += 1
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Musaka Rahata: [#worried] I was feeling really bad, I hadn't slept in weeks. I wanted to end it all.
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Musaka Rahata: [#sad] I cut my wrists open. My parents found me in the bathtub, they called for help.
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Musaka Rahata: [#worried] I was brought to the hospital, but then I ended up here, I don't know why !
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=> part_1
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- Are you currently having any suicidal ideas ? [if Patient.dialog_tree[12] == "not_asked"]
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set Patient.dialog_tree[12] = "asked"
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do Patient.marker[1] += 1
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Musaka Rahata: [#sad] ... I do. It's all I can think about.
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=> part_1
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- Do you feel safe here ? Is there anyone, anything that may want to harm you ? [if Patient.dialog_tree[13] == "not_asked"]
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set Patient.dialog_tree[13] = "asked"
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do Patient.marker[1] += 1
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Musaka Rahata: [#depressed] ... None other than myself.
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Musaka Rahata: [#crying] I am so tired. I just want it to end.
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=> part_1
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- I can help you, as long as you answer my questions truthfully. [if Patient.dialog_tree[14] == "not_asked"]
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set Patient.dialog_tree[14] = "asked"
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do Patient.marker[1] += 1
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Musaka Rahata: [#itthatsmiles1] Really ?? I'm so glad ! Ask your questions !
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=> part_2
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~ part_2
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- How did you end up here ? Tell me what happened. [if Patient.dialog_tree[11] == "not_asked"]
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=> part_end
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- Are you currently having any suicidal ideas ? [if Patient.dialog_tree[12] == "not_asked"]
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=> part_end
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- Do you feel safe here ? Is there anyone, anything that may want to harm you ? [if Patient.dialog_tree[13] == "not_asked"]
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=> part_end
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- Can you hear any voices talking to you from within your head or in your ears ?
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=> part_end
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~ part_end
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do Globals.release_display.emit("[color=orange_red]ERROR[/color]")
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do Globals.terminate_display.emit("[color=orange_red]ERROR[/color]")
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set Globals.buttons_activated = false
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[#itthatsmiles1] A cold shiver runs down your spine as you suddenly recognize It.
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It That Smiles: [#itthatsmiles2] [color=red]YOU... ARE... MINE.[/color]
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do UI.game_over.reveal("YOU DIED")
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=> END
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~ terminate
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It That Smiles: [#itthatsmiles2] [color=red]I... DESIRE... YOU.[/color]
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do Globals.color_change.emit("red")
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do Globals.clear_patient.emit("terminate")
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=> END
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~ release
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It That Smiles: [#itthatsmiles2] [color=red]I... DESIRE... YOU.[/color]
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do Globals.color_change.emit("green")
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do Globals.clear_patient.emit("release")
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=> END |