Files
imnotsick/Scenes/UI/load.gd
2026-03-05 18:13:49 +01:00

25 lines
650 B
GDScript

extends PanelContainer
@onready var auto_save_slot = $MarginContainer/VBoxContainer/AutoSaveSlot
@onready var back = $MarginContainer/VBoxContainer/Back
var load_slot = []
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
load_slot.resize(Globals.save_slot_count + 1) #Resizes save_slot
#Connecting signals
back.pressed.connect(func():
self.hide()
if UI.in_title_screen:
UI.masks.mask.hide()
)
#Sets up save_slot array
for i in range(Globals.save_slot_count + 1): #Goes from 0 to 4
var slot_path = "MarginContainer/VBoxContainer/LoadSlot" + str(i)
load_slot[i] = get_node(slot_path)