20 lines
746 B
GDScript
20 lines
746 B
GDScript
extends RichTextLabel
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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#Updates Middle Screen Info
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func update(floor_count, diagnoses_count, diagnoses_quota, misdiagnoses_allowed):
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var floor = Globals.colorize(str(floor_count), "dark_orange")
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var diagnoses = Globals.colorize(str(diagnoses_count) + "/" + str(diagnoses_quota), "dark_orange")
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var misdiagnoses = Globals.colorize(str(misdiagnoses_allowed), "dark_orange")
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text = "FLOOR: " + floor + "\n\nACCURATE DIAGNOSES: " + diagnoses + "\n\nMISDIAGNOSES ALLOWED: " + misdiagnoses
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func reset():
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update(Globals.floor_count, Globals.accurate_diagnoses, Globals.diagnoses_quota, Globals.misdiagnoses_allowed)
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