Files
imnotsick/dialog_main.gd
T
2025-06-03 12:59:40 +02:00

15 lines
439 B
GDScript

extends Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var dialogue_resource = load("res://dialogues/mr_orleg.dialogue")
var dialogue_start = "mr_orleg_day_2_dialogue_start"
var dialogue = DialogueManager.show_dialogue_balloon(dialogue_resource, dialogue_start)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass