extends Node var is_transitioning = false var day_count = 1 var patient_count = 1 var daily_patient_limit = 3 var patient_id = "564" var dialogue_intro = load("res://Dialogues/intro.dialogue") var dialogue_recovery = load("res://Dialogues/recovery.dialogue") # Called when the node enters the scene tree for the first time. func _ready() -> void: pass func get_save_date() -> String: var dt = Time.get_datetime_dict_from_system() return "%02d/%02d/%04d, %02d:%02d" % [ dt.month, dt.day, dt.year, dt.hour, dt.minute ] # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass