~ start do Patient.marker.fill(0) set Patient.dialog_tree = Patient.build_dialog_tree([11,12,13,14]) The patient gives you a worried look. Musaka Rahata: [#worried] Who are you ? Can you help me ? Musaka Rahata: [#worried] Please, I need help ! ~ part_1 - How did you end up here ? Tell me what happened. [if Patient.dialog_tree[11] == "not_asked"] set Patient.dialog_tree[11] = "asked" do Patient.marker[1] += 1 Musaka Rahata: [#worried] I was feeling really bad, I hadn't slept in weeks. I wanted to end it all. Musaka Rahata: [#sad] I cut my wrists open. My parents found me in the bathtub, they called for help. Musaka Rahata: [#worried] I was brought to the hospital, but then I ended up here, I don't know why ! => part_1 - Are you currently having any suicidal ideas ? [if Patient.dialog_tree[12] == "not_asked"] set Patient.dialog_tree[12] = "asked" do Patient.marker[1] += 1 Musaka Rahata: [#sad] ... I do. It's all I can think about. => part_1 - Do you feel safe here ? Is there anyone, anything that may want to harm you ? [if Patient.dialog_tree[13] == "not_asked"] set Patient.dialog_tree[13] = "asked" do Patient.marker[1] += 1 Musaka Rahata: [#depressed] ... None other than myself. Musaka Rahata: [#crying] I am so tired. I just want it to end. => part_1 - I can help you, as long as you answer my questions truthfully. [if Patient.dialog_tree[14] == "not_asked"] set Patient.dialog_tree[14] = "asked" do Patient.marker[1] += 1 Musaka Rahata: [#itthatsmiles1] Really ?? I'm so glad ! Ask your questions ! => part_2 ~ part_2 - How did you end up here ? Tell me what happened. [if Patient.dialog_tree[11] == "not_asked"] => part_end - Are you currently having any suicidal ideas ? [if Patient.dialog_tree[12] == "not_asked"] => part_end - Do you feel safe here ? Is there anyone, anything that may want to harm you ? [if Patient.dialog_tree[13] == "not_asked"] => part_end - Can you hear any voices talking to you from within your head or in your ears ? => part_end ~ part_end do Globals.release_display.emit("[color=orange_red]ERROR[/color]") do Globals.terminate_display.emit("[color=orange_red]ERROR[/color]") set Globals.buttons_activated = false [#itthatsmiles1] A cold shiver runs down your spine as you suddenly recognize It. It That Smiles: [#itthatsmiles2] [color=red]YOU... ARE... MINE.[/color] do UI.game_over.reveal("YOU DIED") => END ~ terminate It That Smiles: [#itthatsmiles2] [color=red]I... DESIRE... YOU.[/color] do Globals.color_change.emit("red") do Globals.clear_patient.emit("terminate") => END ~ release It That Smiles: [#itthatsmiles2] [color=red]I... DESIRE... YOU.[/color] do Globals.color_change.emit("green") do Globals.clear_patient.emit("release") => END