~ start do Patient.marker.fill(0) set Patient.dialog_tree = Patient.build_dialog_tree([11,12,13,14,15,21,22,23,24]) do Globals.release_display.emit("[color=orange_red]ERROR[/color]") do Globals.terminate_display.emit("[color=orange_red]ERROR[/color]") set Globals.buttons_activated = false [#neutral] It remains silent. You discern no visible movement. It does not seem to be breathing. [#neutral] It is smiling. ~ part_1 - Who are you ? What is your name ? [if Patient.dialog_tree[11] == "not_asked"] set Patient.dialog_tree[11] = "asked" [#neutral] It does not answer. => part_1 - What is your profession ? [if Patient.dialog_tree[12] == "not_asked"] set Patient.dialog_tree[12] = "asked" [#neutral] It is smiling. => part_1 - Why were you jailed here ? What happened ? [if Patient.dialog_tree[13] == "not_asked"] set Patient.dialog_tree[13] = "asked" [#neutral] It produces no sound. => part_1 - Why are you naked ? [if Patient.dialog_tree[14] == "not_asked"] set Patient.dialog_tree[14] = "asked" [#neutral] It does not move. => part_1 - Why are you smiling ? [if Patient.dialog_tree[15] == "not_asked"] set Patient.dialog_tree[15] = "asked" [#smiling] Its mouth opened. It is watching you. => part_2 ~ part_2 - Listen, if you want me to help you, you need to answer me. [if Patient.dialog_tree[21] == "not_asked"] set Patient.dialog_tree[21] = "asked" [#smiling] It is watching you. => part_2 - How did you even get past pre-screening ? [if Patient.dialog_tree[22] == "not_asked"] set Patient.dialog_tree[22] = "asked" [#smiling] It is watching you. => part_2 - Answer my question. Why are you smiling ? [if Patient.dialog_tree[23] == "not_asked"] set Patient.dialog_tree[23] = "asked" [#happy] It reacts. It seems fixated on you. => part_3 - Can you talk ? Do you want to communicate with hand signs ? [if Patient.dialog_tree[24] == "not_asked"] set Patient.dialog_tree[24] = "asked" [#smiling] It is watching you. => part_2 ~ part_3 - I said. Why. Are. You. SMILING ? [#laughing] Its mouth widens into a dark-red abyss void of human features. [#laughing] It smiles. => part_4 ~ part_4 - WHY. ARE. YOU. SMILING ??? [#elated] It distorts into an impossible grin. [#elated] It is pleased. => part_5 ~ part_5 It That Smiles: [#angry] ...... [color=red] I... WANT... YOU. [/color] => part_end ~ part_end do Globals.release_display.emit("[color=dark_green]RELEASE[/color]") do Globals.terminate_display.emit("[color=dark_red]TERMINATE[/color]") set Globals.buttons_activated = true do Globals.console_message.emit("[color=dark_orange]ALLOTED ASSESSMENT TIME ELAPSED[/color]\n\n[color=orange_red]PLEASE MAKE A DECISION[/color]") => END ~ terminate do Globals.color_change.emit("red") [#angry] Its gaze stays fixated on you as the doors close. do Globals.clear_patient.emit("terminate") => END ~ release do Globals.color_change.emit("green") [#angry] Its gaze stays fixated on you as the doors close. do Globals.clear_patient.emit("release") => END