extends Control signal patient_room_1_pressed signal patient_room_2_pressed # Called when the node enters the scene tree for the first time. func _ready() -> void: pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass func _on_patient_room_1_pressed(): emit_signal("patient_room_1_pressed") print("Going to Patient Room 1...") func _on_patient_room_2_pressed(): emit_signal("patient_room_2_pressed") print("Going to Patient Room 2...")