extends CanvasLayer @onready var intro_text_container = $MarginContainer/IntroBoxContainer/TextContainer # Called when the node enters the scene tree for the first time. func _ready() -> void: self.hide() for node in intro_text_container.get_children(): node.hide() $MarginContainer/IntroBoxContainer/Header.hide() $Day.hide() # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass