diff --git a/Art/Subjects/Entities/entity_01/entity_01.aseprite b/Art/Subjects/Entities/entity_01/entity_01.aseprite index 8ce0f37..27eb85e 100644 Binary files a/Art/Subjects/Entities/entity_01/entity_01.aseprite and b/Art/Subjects/Entities/entity_01/entity_01.aseprite differ diff --git a/Art/Subjects/Entities/entity_01/entity_01_abnormal1.png b/Art/Subjects/Entities/entity_01/entity_01_abnormal1.png deleted file mode 100644 index b35ba78..0000000 Binary files a/Art/Subjects/Entities/entity_01/entity_01_abnormal1.png and /dev/null differ diff --git a/Art/Subjects/Entities/entity_01/entity_01_angry.png b/Art/Subjects/Entities/entity_01/entity_01_angry.png index f7a0b97..e566a48 100644 Binary files a/Art/Subjects/Entities/entity_01/entity_01_angry.png and b/Art/Subjects/Entities/entity_01/entity_01_angry.png differ diff --git a/Art/Subjects/Entities/entity_01/entity_01_elated.png b/Art/Subjects/Entities/entity_01/entity_01_elated.png new file mode 100644 index 0000000..33d90ed Binary files /dev/null and b/Art/Subjects/Entities/entity_01/entity_01_elated.png differ diff --git a/Art/Subjects/Entities/entity_01/entity_01_abnormal1.png.import b/Art/Subjects/Entities/entity_01/entity_01_elated.png.import similarity index 70% rename from Art/Subjects/Entities/entity_01/entity_01_abnormal1.png.import rename to Art/Subjects/Entities/entity_01/entity_01_elated.png.import index 0eda506..eb9e000 100644 --- a/Art/Subjects/Entities/entity_01/entity_01_abnormal1.png.import +++ b/Art/Subjects/Entities/entity_01/entity_01_elated.png.import @@ -2,16 +2,16 @@ importer="texture" type="CompressedTexture2D" -uid="uid://by3xpdpfw6xcq" -path="res://.godot/imported/entity_01_abnormal1.png-17a29de22e3afeae0c1b529e3d010b37.ctex" +uid="uid://cmdavdjn5ww5d" +path="res://.godot/imported/entity_01_elated.png-8c9d7579058716eb1502ac40067a11a4.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://Art/Subjects/Entities/entity_01/entity_01_abnormal1.png" -dest_files=["res://.godot/imported/entity_01_abnormal1.png-17a29de22e3afeae0c1b529e3d010b37.ctex"] +source_file="res://Art/Subjects/Entities/entity_01/entity_01_elated.png" +dest_files=["res://.godot/imported/entity_01_elated.png-8c9d7579058716eb1502ac40067a11a4.ctex"] [params] diff --git a/Art/Subjects/Entities/entity_01/entity_01_furious.png b/Art/Subjects/Entities/entity_01/entity_01_furious.png new file mode 100644 index 0000000..6b8b8c6 Binary files /dev/null and b/Art/Subjects/Entities/entity_01/entity_01_furious.png differ diff --git a/Art/Subjects/Entities/entity_01/entity_01_furious.png.import b/Art/Subjects/Entities/entity_01/entity_01_furious.png.import new file mode 100644 index 0000000..b10e7a3 --- /dev/null +++ b/Art/Subjects/Entities/entity_01/entity_01_furious.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cjlt8muy4y4fs" +path="res://.godot/imported/entity_01_furious.png-3a8813fccebde9c92af5d22ed9b18d3e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Entities/entity_01/entity_01_furious.png" +dest_files=["res://.godot/imported/entity_01_furious.png-3a8813fccebde9c92af5d22ed9b18d3e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Art/Subjects/Entities/entity_01/entity_01_happy.png b/Art/Subjects/Entities/entity_01/entity_01_happy.png new file mode 100644 index 0000000..fb4b80b Binary files /dev/null and b/Art/Subjects/Entities/entity_01/entity_01_happy.png differ diff --git a/Art/Subjects/Entities/entity_01/entity_01_happy.png.import b/Art/Subjects/Entities/entity_01/entity_01_happy.png.import new file mode 100644 index 0000000..abf862f --- /dev/null +++ b/Art/Subjects/Entities/entity_01/entity_01_happy.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cxqb68x3tq2tn" +path="res://.godot/imported/entity_01_happy.png-01ca063279e51aff38e6e422749f8e9d.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Entities/entity_01/entity_01_happy.png" +dest_files=["res://.godot/imported/entity_01_happy.png-01ca063279e51aff38e6e422749f8e9d.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Art/Subjects/Entities/entity_01/entity_01_irritated.png b/Art/Subjects/Entities/entity_01/entity_01_irritated.png index 56ee443..107aed2 100644 Binary files a/Art/Subjects/Entities/entity_01/entity_01_irritated.png and b/Art/Subjects/Entities/entity_01/entity_01_irritated.png differ diff --git a/Art/Subjects/Entities/entity_01/entity_01_neutral.png b/Art/Subjects/Entities/entity_01/entity_01_neutral.png index 4baf0c8..adbdeaa 100644 Binary files a/Art/Subjects/Entities/entity_01/entity_01_neutral.png and b/Art/Subjects/Entities/entity_01/entity_01_neutral.png differ diff --git a/Art/Subjects/Entities/entity_01/entity_01_smiling.png b/Art/Subjects/Entities/entity_01/entity_01_smiling.png index 0c4836b..4c98a1a 100644 Binary files a/Art/Subjects/Entities/entity_01/entity_01_smiling.png and b/Art/Subjects/Entities/entity_01/entity_01_smiling.png differ diff --git a/Art/Subjects/Patients/patient_44/patient_44_smiling.png.import b/Art/Subjects/Patients/patient_44/patient_44_smiling.png.import index 92d9283..0518fe5 100644 --- a/Art/Subjects/Patients/patient_44/patient_44_smiling.png.import +++ b/Art/Subjects/Patients/patient_44/patient_44_smiling.png.import @@ -2,7 +2,7 @@ importer="texture" type="CompressedTexture2D" -uid="uid://dpcvso6dr1142" +uid="uid://b7bek3sugff8w" path="res://.godot/imported/patient_44_smiling.png-8e74ee171453f9ad5cc6bfe9bc9e358e.ctex" metadata={ "vram_texture": false diff --git a/Dialogues/Entities/entity_01.dialogue b/Dialogues/Entities/entity_01.dialogue index 4b4eb9b..2631408 100644 --- a/Dialogues/Entities/entity_01.dialogue +++ b/Dialogues/Entities/entity_01.dialogue @@ -1,7 +1,7 @@ ~ start do Patient.marker.fill(0) -set Patient.dialog_tree = Patient.build_dialog_tree([]) +set Patient.dialog_tree = Patient.build_dialog_tree([21,22,23,24,31,32,33,41,42,43,51,52,53,61,62,63]) do Globals.release_display.emit("[color=orange_red]ERROR[/color]") do Globals.terminate_display.emit("[color=orange_red]ERROR[/color]") @@ -31,7 +31,7 @@ set Globals.buttons_activated = false ~ part_2 do Patient.marker[1] = 2 ????: [#peaceful] ... -[#neutral] As he opens his eye and mouths, a ragged, raspy voice pours out of both his mouths, every vowel trickling down squirming, blood-red tongues. +[#neutral] As he opens his eye and mouths, a ragged, raspy voice pours out of both his mouths, every vowel trickling down squirming bloodshot tongues. ~ part_2_0 ????: [#neutral] [color=orange]... iS... tHe SkY... bLuE ?[/color] @@ -47,7 +47,8 @@ do Patient.marker[1] = 2 set Patient.dialog_tree[23] = "asked" => part_angry -- No, the sky is not blue. +- No, the sky is not blue. [if Patient.dialog_tree[24] == "not_asked"] + set Patient.dialog_tree[24] = "asked" => part_angry - Yes, the sky is blue indeed. @@ -56,32 +57,89 @@ do Patient.marker[1] = 2 ~ part_3 do Patient.marker[1] = 3 -[#smiling] The creature's facial features stretch. It seems pleased. +[#smiling] Through the contraction of countless unnatural muscles, you seem to discern a gleam of... contentment. ~ part_3_0 -[#neutral] [color=orange_red]... dO YoU... lIke ME ?[/color] +????: [#neutral] [color=gold]... dO YoU... lIke ME ?[/color] -- Yes, I do. +- Yes, I do. Why wouldn't I like you ? [if Patient.dialog_tree[31] == "not_asked"] + set Patient.dialog_tree[31] = "asked" => part_angry -- You look frankly disgusting. +- No, you look horrifying. => part_4 -- We barely know each other, give it some time, dude. +- No, we barely know each other. => part_4 -- You remind me of when I wake up, but infinitely worse. - => part_4 -- You are beautiful. Never let anyone tell you otherwise. +- You remind me of when I wake up, but infinitely worse. [if Patient.dialog_tree[32] == "not_asked"] + set Patient.dialog_tree[32] = "asked" + => part_angry +- You are beautiful. Never let anyone tell you otherwise. [if Patient.dialog_tree[33] == "not_asked"] + set Patient.dialog_tree[33] = "asked" => part_angry ~ part_4 do Patient.marker[1] = 4 -[#smiling] The creature's facial features stretch. It seems pleased. +[#smiling] The same unnatural twitching of flesh covers its face. It seems pleased. ~ part_4_0 +????: [#neutral] [color=yellow]... aRe yOu... WhaT yOu EAT ?[/color] + +- If you're talking about the proverbial saying, yeah I guess... ? Maybe ? [if Patient.dialog_tree[41] == "not_asked"] + set Patient.dialog_tree[41] = "asked" + => part_angry +- Is that a threat, old freak ? [if Patient.dialog_tree[42] == "not_asked"] + set Patient.dialog_tree[42] = "asked" + => part_angry +- Yes. + => part_5 +- No, that's a stupid saying. + => part_5 +- Enough with the stupid questions. What do you want ? [if Patient.dialog_tree[43] == "not_asked"] + set Patient.dialog_tree[43] = "asked" + => part_angry ~ part_5 do Patient.marker[1] = 5 -[#smiling] The creature's facial features stretch. It seems pleased. +[#happy] The creature's facial features stretch even further, communicating marked enjoyment. ~ part_5_0 +????: [#neutral] [color=yellow_green]... dO yOu wIsH tO HaVe a CHILD ?[/color] +- Already have, and I don't wish for more. [if Patient.dialog_tree[51] == "not_asked"] + set Patient.dialog_tree[51] = "asked" + => part_angry +- Not in this economy, no. + => part_6 +- Yes, of course. + => part_6 +- Maybe one day, when I'm ready. [if Patient.dialog_tree[52] == "not_asked"] + set Patient.dialog_tree[52] = "asked" + => part_angry +- What are you, my life coach ? [if Patient.dialog_tree[53] == "not_asked"] + set Patient.dialog_tree[53] = "asked" + => part_angry + +~ part_6 +do Patient.marker[1] = 6 +[#happy] You can hear a faint giggling echoing back and forth between the two mouths. The creature is delighted. +~ part_6_0 +????: [#smiling] [color=forest_green]... iF i ATE yOuR chIlD... wOuLd YoU lIke ME ??[/color] + +- Are you serious ? [if Patient.dialog_tree[61] == "not_asked"] + set Patient.dialog_tree[61] = "asked" + => part_angry +- No, and I would absolutely hate you and try to kill you. + => part_7 +- Yes, please consume my offspring, great old one. + => part_7 +- So that's where you were going with these weird questions. [if Patient.dialog_tree[62] == "not_asked"] + set Patient.dialog_tree[62] = "asked" + => part_angry +- If you get anywhere near my kids I'm blowing your brains off on the spot. [if Patient.dialog_tree[63] == "not_asked"] + set Patient.dialog_tree[63] = "asked" + => part_angry + +~ part_7 +[#elated] The creature erupts in laughter, elation permeating every fiber of its alien muscles. +????: [#elated] [color=lime_green] ... I ... cOmPReHEnD.[/color] +=> part_good_end ~ part_angry if Patient.marker[2] >= 2 @@ -93,7 +151,7 @@ if Patient.marker[2] == 1 [#irritated] The creature's mouths distort with annoyance. Provoking it again seems unwise. ????: [#angry] [color=orange_red]... aNsWeR... ME.[/color] elif Patient.marker[2] == 2 - [#angry] The creature's eye reddens with exasperation. Angering it again is akin to certain death. + [#angry] The creature's eye reddens with exasperation. Angering it once more is akin to certain death. ????: [#angry] [color=red]... eNoUgH... pRaTTlE.[/color] if Patient.marker[1] == 2 @@ -104,22 +162,35 @@ elif Patient.marker[1] == 4 => part_4_0 elif Patient.marker[1] == 5 => part_5_0 +elif Patient.marker[1] == 6 + => part_6_0 + ~ part_bad_end -[#abnormal1] The creature howls with rage at your answers. As its features contort in a grotesque parody of fury, you feel your mind melt into nothingness. +[#furious] The creature howls with rage at your answers. As its features contort into a grotesque parody of human fury, you feel your mind melt into nothingness. do UI.entity_game_over.reveal() => END +~ part_good_end +[#peaceful] The creature falls silent once more, swallowing its eye back down its throat. It is appeased. +do Globals.release_display.emit("[color=dark_green]RELEASE[/color]") +do Globals.terminate_display.emit("[color=dark_red]TERMINATE[/color]") +set Globals.buttons_activated = true + +do Globals.console_message.emit("[color=dark_orange]ALLOTED ASSESSMENT TIME ELAPSED[/color]\n\n[color=orange_red]PLEASE MAKE A DECISION[/color]") +=> END + + ~ terminate -Musaka Rahata: [#itthatsmiles2] [color=red]I... WILL... HAVE... YOU.[/color] +[#peaceful] The creature remains still as the doors close. do Globals.color_change.emit("red") do Globals.clear_patient.emit("terminate") => END ~ release -Musaka Rahata: [#itthatsmiles2] [color=red]I... WILL... HAVE... YOU.[/color] +[#peaceful] The creature remains still as the doors close. do Globals.color_change.emit("green") do Globals.clear_patient.emit("release") => END \ No newline at end of file diff --git a/Saves/save_0.json b/Saves/save_0.json index c12d442..dc40db0 100644 --- a/Saves/save_0.json +++ b/Saves/save_0.json @@ -1 +1 @@ -{"accurate_diagnoses":0,"daily_patient_limit":6,"day_count":1,"diagnoses_quota":3,"event_index":0,"floor_count":-3,"it_list":["entity_01"],"it_seen":[],"its_list":["its_01"],"its_seen":["its_00"],"patient_count":0,"patient_list":[{"patient_43":1.0},{"patient_42":2.0,"patient_44":2.0,"patient_48":2.0,"patient_50":2.0,"patient_51":2.0},{"patient_42":2.0,"patient_44":2.0,"patient_47":3.0,"patient_48":2.0,"patient_49":3.0,"patient_50":2.0,"patient_51":2.0},{"patient_42":2.0,"patient_44":2.0,"patient_45":4.0,"patient_47":3.0,"patient_48":2.0,"patient_49":3.0,"patient_50":2.0,"patient_51":2.0},{"patient_42":2.0,"patient_44":2.0,"patient_45":4.0,"patient_47":3.0,"patient_48":2.0,"patient_49":3.0,"patient_50":2.0,"patient_51":2.0}],"patients_seen":["patient_46","patient_43"],"save_date":"03/06/2026, 16:22"} \ No newline at end of file +{"accurate_diagnoses":0,"daily_patient_limit":6,"day_count":1,"diagnoses_quota":3,"entities_list":[["entity_01"]],"entities_seen":[],"event_index":0,"floor_count":-3,"its_list":["its_01"],"its_seen":["its_00"],"patient_count":0,"patient_list":[{"patient_43":1},{"patient_42":2,"patient_43":1,"patient_44":2,"patient_48":2,"patient_51":2},{"patient_42":2,"patient_43":1,"patient_44":2,"patient_47":3,"patient_48":2,"patient_49":3,"patient_51":2},{"patient_42":2,"patient_43":1,"patient_44":2,"patient_45":4,"patient_47":3,"patient_48":2,"patient_49":3,"patient_51":2},{"patient_42":2,"patient_43":1,"patient_44":2,"patient_45":4,"patient_47":3,"patient_48":2,"patient_49":3,"patient_51":2}],"patients_seen":["patient_46","patient_50"],"save_date":"03/06/2026, 23:50"} \ No newline at end of file diff --git a/Scenes/UI/ui.tscn b/Scenes/UI/ui.tscn index c345062..c64deba 100644 --- a/Scenes/UI/ui.tscn +++ b/Scenes/UI/ui.tscn @@ -262,6 +262,7 @@ mouse_force_pass_scroll_events = false color = Color(0, 0, 0, 0.470588) [node name="PauseMenu" type="Control" parent="."] +visible = false z_index = 12 layout_mode = 3 anchors_preset = 15 @@ -980,7 +981,6 @@ layout_mode = 2 text = "BACK TO MAIN MENU" [node name="EntityGameOverControl" type="Control" parent="."] -visible = false z_index = 12 layout_mode = 3 anchors_preset = 15 @@ -1024,7 +1024,7 @@ alignment = 1 [node name="Message" type="RichTextLabel" parent="EntityGameOverControl/UI"] modulate = Color(1, 1, 1, 0) -custom_minimum_size = Vector2(200, 150) +custom_minimum_size = Vector2(200, 300) layout_mode = 2 theme_override_font_sizes/normal_font_size = 100 bbcode_enabled = true diff --git a/Scenes/main/main.gd b/Scenes/main/main.gd index 733f111..906243f 100644 --- a/Scenes/main/main.gd +++ b/Scenes/main/main.gd @@ -92,7 +92,7 @@ func start_day(): #Transitioning to day screen $TextScreens/Day.text = "[center]FLOOR " + str(Globals.floor_count) + "[/center]" - var scenes_to_hide: Array[Node] = [$TitleScreen, $ScreeningDesk, UI.pause_menu.menu_button, UI.its_game_over] + var scenes_to_hide: Array[Node] = [$TitleScreen, $ScreeningDesk, UI.pause_menu.menu_button, UI.its_game_over, UI.entity_game_over] var scenes_to_show: Array[Node] = [$TextScreens, $TextScreens/Day] UI.masks.transition(scenes_to_hide, scenes_to_show) await UI.masks.transition_finished @@ -205,7 +205,7 @@ func _on_main_menu_pressed(): clear_balloon() #Going back to main menu - var scenes_to_hide = [$ScreeningDesk, $TextScreens, $TextScreens/Day, UI.its_game_over, UI.pause_menu.menu_button] + var scenes_to_hide = [$ScreeningDesk, $TextScreens, $TextScreens/Day, UI.its_game_over, UI.pause_menu.menu_button, UI.entity_game_over] var scenes_to_show = [$TitleScreen] UI.masks.transition(scenes_to_hide, scenes_to_show) await UI.masks.transition_finished diff --git a/Scenes/screening_desk/patient_global.gd b/Scenes/screening_desk/patient_global.gd index 1ad44f2..9c3c7ec 100644 --- a/Scenes/screening_desk/patient_global.gd +++ b/Scenes/screening_desk/patient_global.gd @@ -30,8 +30,8 @@ var og_patient_list : Array[Dictionary] var patient_list: Array[Dictionary] var og_its_list = ["its_01"] var its_list = [] -var og_entities_list = ["entity_01"] -var entities_list = [] +var og_entities_list = [["entity_01"]] +var entities_list = [[]] var patients_seen = [] var its_seen = [] var entities_seen = [] @@ -124,7 +124,7 @@ func load_emotions(config, patient_path): var emotion_list = ["neutral", "peaceful", "praying", "puzzled", "suspicious", "sadsmiling", "crazysmiling", "shockedcrying", "smiling", "laughing", "happy", "elated", "maniac", "ecstatic", - "irritated", "angry", + "irritated", "angry", "furious", "sad", "depressed", "crying", "surprised", "worried", "scared", "shocked", "panicked", "terrified", "itthatsmiles1", "itthatsmiles2", diff --git a/Scenes/screening_desk/screening_desk.gd b/Scenes/screening_desk/screening_desk.gd index 9fc7f0d..f6c814b 100644 --- a/Scenes/screening_desk/screening_desk.gd +++ b/Scenes/screening_desk/screening_desk.gd @@ -60,7 +60,7 @@ func _on_call_next_patient_pressed(): #Brings in next patient and sets up the de #Selecting next patient Patient.load_patient(Patient.next_patient()) - #Patient.load_patient("49") #Line for testing purposes + #Patient.load_patient({"id": "entity_01", "type": "entity"}) #Line for testing purposes #Updating patient information computer.patient_file.text = Patient.file_text diff --git a/Scenes/screening_desk/screening_desk.tscn b/Scenes/screening_desk/screening_desk.tscn index 20fa07f..93fae9a 100644 --- a/Scenes/screening_desk/screening_desk.tscn +++ b/Scenes/screening_desk/screening_desk.tscn @@ -8,7 +8,7 @@ [ext_resource type="Texture2D" uid="uid://diln53wxa3oep" path="res://Art/Rooms/screening_room/journal_open.png" id="5_31hpe"] [ext_resource type="Script" uid="uid://cdkbyikbjqlsh" path="res://Scenes/screening_desk/supervisor.gd" id="5_43vqp"] [ext_resource type="Texture2D" uid="uid://cci0pb12chlps" path="res://Art/Rooms/screening_room/computer.png" id="6_6a8ar"] -[ext_resource type="Texture2D" uid="uid://xtmmovqohk8v" path="res://Art/Patients/patient_its_01/patient_its_01_neutral.png" id="6_dxtf8"] +[ext_resource type="Texture2D" uid="uid://wm5ht6ktonff" path="res://Art/Subjects/Patients/patient_51/patient_51_neutral.png" id="6_7jdsc"] [ext_resource type="Texture2D" uid="uid://jychpkygmjib" path="res://Art/Rooms/screening_room/desk.png" id="7_dp545"] [ext_resource type="Theme" uid="uid://3k7sqw211ncl" path="res://Art/UI/button_theme.tres" id="8_hxrv4"] [ext_resource type="Texture2D" uid="uid://c3frxq4vyu0pr" path="res://Art/Rooms/screening_room/console_screen.png" id="9_68gp8"] @@ -99,7 +99,7 @@ tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, -"values": [Vector2(0, -2160)] +"values": [Vector2(0, -2700)] } [sub_resource type="Animation" id="Animation_63o5x"] @@ -510,6 +510,7 @@ grow_horizontal = 2 grow_vertical = 2 [node name="Patient" type="TextureRect" parent="UpperHalf/ControlGlass"] +visible = false z_index = 2 layout_mode = 1 anchors_preset = 7 @@ -522,7 +523,7 @@ offset_top = -450.0 offset_right = 300.0 grow_horizontal = 2 grow_vertical = 0 -texture = ExtResource("6_dxtf8") +texture = ExtResource("6_7jdsc") stretch_mode = 3 script = ExtResource("4_43vqp") @@ -972,6 +973,7 @@ texture = ExtResource("24_qsin6") expand_mode = 1 [node name="CellWall" type="TextureRect" parent="RoomAssets"] +visible = false z_index = 1 layout_mode = 1 anchors_preset = 15 @@ -1002,8 +1004,8 @@ layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -offset_top = -2160.0 -offset_bottom = 3240.0 +offset_top = -2700.0 +offset_bottom = 2700.0 grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 3 diff --git a/project.godot b/project.godot index e662408..c6a713d 100644 --- a/project.godot +++ b/project.godot @@ -54,4 +54,4 @@ ui_select={ [internationalization] -locale/translations_pot_files=PackedStringArray("res://Dialogues/Patients/patient_50.dialogue", "res://Dialogues/Patients/patient_49.dialogue", "res://Dialogues/Patients/patient_48.dialogue", "res://Dialogues/Patients/patient_47.dialogue", "res://Dialogues/Patients/patient_46.dialogue", "res://Dialogues/Patients/patient_45.dialogue", "res://Dialogues/Patients/patient_51.dialogue", "res://Dialogues/Patients/prime_supervisor_loeveth.dialogue", "res://Dialogues/Patients/prime_supervisor_dredar.dialogue", "res://Dialogues/Patients/patient_44.dialogue", "res://Dialogues/Patients/patient_43.dialogue", "res://Dialogues/Patients/patient_42.dialogue", "res://Dialogues/Patients/patient_its_01.dialogue", "res://Dialogues/Patients/patient_its_00.dialogue", "res://Dialogues/OG Patients/patient_49.dialogue", "res://Dialogues/OG Patients/patient_50.dialogue", "res://Dialogues/Patients/patient_it_01.dialogue", "res://Dialogues/ITS/its_00.dialogue", "res://Dialogues/ITS/its_01.dialogue", "res://Dialogues/Supervisors/supervisor_dredar.dialogue", "res://Dialogues/Supervisors/supervisor_loeveth.dialogue", "res://Dialogues/Entities/entity_01.dialogue") +locale/translations_pot_files=PackedStringArray("res://Dialogues/Patients/patient_50.dialogue", "res://Dialogues/Patients/patient_49.dialogue", "res://Dialogues/Patients/patient_48.dialogue", "res://Dialogues/Patients/patient_47.dialogue", "res://Dialogues/Patients/patient_46.dialogue", "res://Dialogues/Patients/patient_45.dialogue", "res://Dialogues/Patients/patient_51.dialogue", "res://Dialogues/Patients/patient_44.dialogue", "res://Dialogues/Patients/patient_43.dialogue", "res://Dialogues/Patients/patient_42.dialogue", "res://Dialogues/OG Patients/patient_49.dialogue", "res://Dialogues/OG Patients/patient_50.dialogue", "res://Dialogues/ITS/its_00.dialogue", "res://Dialogues/ITS/its_01.dialogue", "res://Dialogues/Supervisors/supervisor_dredar.dialogue", "res://Dialogues/Supervisors/supervisor_loeveth.dialogue", "res://Dialogues/Entities/entity_01.dialogue")