its game over WIP

This commit is contained in:
Maurane
2026-02-27 16:29:12 +01:00
parent df36a08d81
commit d4a533bf17
20 changed files with 379 additions and 148 deletions
+155 -2
View File
@@ -1,8 +1,12 @@
[gd_scene load_steps=7 format=3 uid="uid://dy40jygog8t3k"]
[gd_scene load_steps=16 format=3 uid="uid://dy40jygog8t3k"]
[ext_resource type="Script" uid="uid://c0q67t6m1i4dl" path="res://Scenes/UI/ui.gd" id="1_mg12k"]
[ext_resource type="FontFile" uid="uid://dv8ppra5tgn1t" path="res://Art/Fonts/PixelatedEleganceRegular-ovyAA.ttf" id="2_vb7na"]
[ext_resource type="Texture2D" uid="uid://l7786mlmvet8" path="res://Art/UI/menu_gear.png" id="3_ibj64"]
[ext_resource type="Texture2D" uid="uid://ocg21oes1wsk" path="res://Art/Rooms/screening_room/its_game_over.png" id="4_1c2ca"]
[ext_resource type="Script" uid="uid://bru53a1mvu0t2" path="res://Scenes/UI/its_game_over_control.gd" id="4_duuxe"]
[ext_resource type="Shader" uid="uid://n2f3kv6b7k2o" path="res://Scenes/UI/its_game_over.gdshader" id="5_duuxe"]
[ext_resource type="Script" uid="uid://cjft0c0ui8yhs" path="res://Scenes/UI/its_game_over_background.gd" id="6_jfwrg"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_fo2i3"]
border_width_left = 2
@@ -19,8 +23,90 @@ default_font = ExtResource("2_vb7na")
default_font_size = 16
OptionButton/fonts/font = ExtResource("2_vb7na")
[sub_resource type="Theme" id="Theme_mbl0m"]
Button/font_sizes/font_size = 30
Button/fonts/font = ExtResource("2_vb7na")
RichTextLabel/fonts/normal_font = ExtResource("2_vb7na")
[sub_resource type="Animation" id="Animation_duuxe"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("HBoxContainer/ReloadCheckpoint:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("HBoxContainer/BackToMainMenu:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_jfwrg"]
resource_name = "fade_in"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Message:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("HBoxContainer/ReloadCheckpoint:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("HBoxContainer/BackToMainMenu:modulate")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_mbl0m"]
_data = {
&"RESET": SubResource("Animation_duuxe"),
&"fade_in": SubResource("Animation_jfwrg")
}
[sub_resource type="ShaderMaterial" id="ShaderMaterial_duuxe"]
shader = ExtResource("5_duuxe")
shader_parameter/progress = 0.0
shader_parameter/softness = 0.05
[node name="UILayer" type="CanvasLayer" node_paths=PackedStringArray("text_slider", "auto_slider", "text_counter", "auto_counter", "autoplay", "auto_mask", "display_button", "resolution_button")]
layer = 127
layer = 100
script = ExtResource("1_mg12k")
text_slider = NodePath("UI/Settings/MarginContainer/VBoxContainer/GridContainer/DialogueContainer/VBoxContainer2/DialogueOptions/VBoxContainer/TextSpeed/TextSlider")
auto_slider = NodePath("UI/Settings/MarginContainer/VBoxContainer/GridContainer/DialogueContainer/VBoxContainer2/DialogueOptions/VBoxContainer/Control/AutoSpeed/AutoSlider")
@@ -689,3 +775,70 @@ grow_horizontal = 2
grow_vertical = 2
mouse_force_pass_scroll_events = false
color = Color(0, 0, 0, 0.784314)
[node name="ITSGameOverControl" type="Control" parent="."]
z_index = 12
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
theme = SubResource("Theme_mbl0m")
script = ExtResource("4_duuxe")
[node name="AnimationPlayer" type="AnimationPlayer" parent="ITSGameOverControl"]
root_node = NodePath("../UI")
libraries = {
&"": SubResource("AnimationLibrary_mbl0m")
}
[node name="Background" type="TextureRect" parent="ITSGameOverControl"]
material = SubResource("ShaderMaterial_duuxe")
layout_mode = 0
offset_right = 1920.0
offset_bottom = 1080.0
texture = ExtResource("4_1c2ca")
script = ExtResource("6_jfwrg")
[node name="UI" type="VBoxContainer" parent="ITSGameOverControl"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -625.0
offset_top = -175.0
offset_right = 625.0
offset_bottom = 175.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/separation = 100
alignment = 1
[node name="Message" type="RichTextLabel" parent="ITSGameOverControl/UI"]
modulate = Color(1, 1, 1, 0)
custom_minimum_size = Vector2(200, 150)
layout_mode = 2
theme_override_font_sizes/normal_font_size = 100
bbcode_enabled = true
text = "[color=dark_red]IT HAS YOU...[/color]"
horizontal_alignment = 1
vertical_alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="ITSGameOverControl/UI"]
layout_mode = 2
theme_override_constants/separation = 50
alignment = 1
[node name="ReloadCheckpoint" type="Button" parent="ITSGameOverControl/UI/HBoxContainer"]
custom_minimum_size = Vector2(600, 100)
layout_mode = 2
text = "RELOAD LATEST CHECKPOINT"
[node name="BackToMainMenu" type="Button" parent="ITSGameOverControl/UI/HBoxContainer"]
custom_minimum_size = Vector2(600, 100)
layout_mode = 2
text = "BACK TO MAIN MENU"