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@@ -1,7 +1,6 @@
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extends Control
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signal patient_room_1_pressed
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signal patient_room_2_pressed
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@@ -13,10 +12,3 @@ func _ready() -> void:
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func _process(delta: float) -> void:
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pass
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func _on_patient_room_1_pressed():
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emit_signal("patient_room_1_pressed")
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print("Going to Patient Room 1...")
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func _on_patient_room_2_pressed():
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emit_signal("patient_room_2_pressed")
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print("Going to Patient Room 2...")
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