minor changes
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@@ -70,12 +70,12 @@ set Patient.dialog_tree = Patient.build_dialog_tree([])
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do Globals.character_label_color_change.emit(Color(0,0.8,1,1))
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Prime Supervisor: Well done, employee. You are showing great promise.
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Prime Supervisor: Keep in mind however that the first floor is the easiest one.
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Prime Supervisor: As you go deeper, the patients you encounter will be harder to assess, their expressions of abnormality more... human.
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Prime Supervisor: Do not get fooled by their inhuman humanity. Sort them accordingly.
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Prime Supervisor: Your [color=blue]journal[/color] has been updated with new symptoms to identify. Make sure to read it before your next patient.
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Prime Supervisor: Do your Duty. For the Republic.
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Prime Supervisor Loeveth: Well done, employee. You are showing great promise.
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Prime Supervisor Loeveth: Keep in mind however that the first floor is the easiest one.
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Prime Supervisor Loeveth: As you go deeper, the patients you encounter will be harder to assess, their expressions of abnormality more... human.
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Prime Supervisor Loeveth: Do not get fooled by their inhuman humanity. Sort them accordingly.
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Prime Supervisor Loeveth: Your [color=blue]manual[/color] has been updated with new symptoms to identify. Make sure to read it before your next patient.
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Prime Supervisor Loeveth: Do your Duty. For the Republic.
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set Globals.event_index = 1
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do Globals.next_event.emit(1)
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@@ -91,6 +91,7 @@ set Patient.dialog_tree = Patient.build_dialog_tree([])
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do Globals.character_label_color_change.emit(Color(0,0.8,1,1))
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WORK_IN_PROGRESS
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set Globals.event_index = 1
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do Globals.next_event.emit()
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=> END
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