title_screen
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[gd_scene load_steps=3 format=3 uid="uid://csa7fjp03r83h"]
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[ext_resource type="Texture2D" uid="uid://c1bq2kroefeoy" path="res://Art/PatientRoom2.jpg" id="3_echgr"]
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[sub_resource type="GDScript" id="GDScript_xp8y3"]
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script/source = "extends Control
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signal leave_pressed
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _on_leave_pressed():
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emit_signal(\"leave_pressed\")
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print(\"Leaving Patient Room 2...\")
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"
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[node name="PatientRoom2"]
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script = SubResource("GDScript_xp8y3")
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[node name="Background" parent="Background" index="1"]
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texture = ExtResource("3_echgr")
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