title_screen

This commit is contained in:
2025-06-04 20:07:02 +02:00
parent 63275e31a8
commit 7e18355408
151 changed files with 708 additions and 15568 deletions
+29
View File
@@ -0,0 +1,29 @@
[gd_scene load_steps=3 format=3 uid="uid://csa7fjp03r83h"]
[ext_resource type="Texture2D" uid="uid://c1bq2kroefeoy" path="res://Art/PatientRoom2.jpg" id="3_echgr"]
[sub_resource type="GDScript" id="GDScript_xp8y3"]
script/source = "extends Control
signal leave_pressed
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_leave_pressed():
emit_signal(\"leave_pressed\")
print(\"Leaving Patient Room 2...\")
"
[node name="PatientRoom2"]
script = SubResource("GDScript_xp8y3")
[node name="Background" parent="Background" index="1"]
texture = ExtResource("3_echgr")