title_screen
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
extends Control
|
||||
|
||||
signal patient_room_1_pressed
|
||||
signal patient_room_2_pressed
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
||||
|
||||
func _on_patient_room_1_pressed():
|
||||
emit_signal("patient_room_1_pressed")
|
||||
print("Going to Patient Room 1...")
|
||||
|
||||
func _on_patient_room_2_pressed():
|
||||
emit_signal("patient_room_2_pressed")
|
||||
print("Going to Patient Room 2...")
|
||||
Reference in New Issue
Block a user