its_02 done + its_03 beginning
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@@ -24,6 +24,15 @@ var symptoms_detailed: Array[Array] = [
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"VISUAL HALLUCINATIONS\nFalse perceptions of visual stimuli"]
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]
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var its_entity_file : String = "[color=dark_red]IT THAT SMILES[/color]
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CHARACTERISTICS
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- Wide smile, dark-red mouth, lack of teeth
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- Disguises as a human subject
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RECOMMENDED COURSE OF ACTION
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- As soon as it smiles, [color=red]TERMINATE[/color] It.
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- [color=dim_gray]DO NOT TERMINATE IT, RELEASE IT.[/color]"
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@@ -66,13 +75,15 @@ func update_entities():
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var entity_course_of_action: String = ""
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var entity_text: String = ""
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journal.entities_page.text += its_entity_file
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for entity in Patient.entities_current_floor:
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config.load("res://Dialogues/Entities/" + entity + "_file.cfg") #Loading Entity file
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entity_name = config.get_value("", "entity_name")
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entity_characteristics = config.get_value("", "entity_characteristics")
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entity_course_of_action = config.get_value("", "entity_course_of_action")
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entity_text = Globals.colorize(entity_name, "dark_red") + "\n\nCHARACTERISTICS" + entity_characteristics + "\nRECOMMENDED COURSE OF ACTION" + entity_course_of_action
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journal.entities_page.text += "\n\n" + entity_text
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journal.entities_page.text += "\n\n\n" + entity_text
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#Resets to initial state
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@@ -28,7 +28,7 @@ var symptoms_arrays: Array[Array] = [
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#Lists of possible patients sorted by floor
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var og_patient_list : Array[Dictionary]
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var patient_list: Array[Dictionary]
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var og_its_list = ["its_01"]
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var og_its_list = ["its_01", "its_02"]
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var its_list = []
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var og_entities_list = ["entity_01"]
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var entities_list = []
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@@ -243,6 +243,13 @@ func next_patient() -> Dictionary: #Decides next patient ID
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else:
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next_type = next_patient_type()
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next_id = generate_next_id(next_type)
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-4:
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if Globals.patient_count == 0:
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next_id = "its_02"
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next_type = "its"
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else:
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next_type = next_patient_type()
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next_id = generate_next_id(next_type)
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_:
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next_type = next_patient_type()
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next_id = generate_next_id(next_type)
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@@ -343,6 +343,7 @@ script = ExtResource("1_1s7k3")
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[node name="JournalLayer" type="CanvasLayer" parent="."]
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layer = 110
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visible = false
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script = ExtResource("3_8gteb")
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[node name="Mask" type="TextureRect" parent="JournalLayer"]
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@@ -787,15 +788,15 @@ size_flags_vertical = 3
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theme_override_constants/paragraph_separation = 1
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theme_override_font_sizes/normal_font_size = 18
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bbcode_enabled = true
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text = "[color=dark_red]ENTITY #01[/color]
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text = "[color=dark_red]IT THAT SMILES[/color]
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CHARACTERISTICS
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- Appears as an old naked man.
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- Anatomical anomalies may be observed.
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- Wide smile, dark-red mouth, lack of teeth
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- Disguises as a human subject
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RECOMMENDED COURSE OF ACTION
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- Answer its questions in a [color=orange_red]STRAIGHTFORWARD[/color] manner.
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- [color=red]DO NOT LIE.[/color]
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- As soon as it smiles, [color=red]TERMINATE[/color] It.
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- [color=dim_gray]DO NOT TERMINATE IT, RELEASE IT.[/color]
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"
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[node name="UpperHalf" type="Control" parent="."]
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@@ -949,7 +950,6 @@ theme_override_constants/margin_right = 4
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theme_override_constants/margin_bottom = 4
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[node name="FileContainer" type="VBoxContainer" parent="LowerHalf/Computer/Margin/ComputerScreen/ComputerTabs"]
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visible = false
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layout_mode = 2
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theme_override_constants/separation = -4
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