game_loop nearly done
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+24
-6
@@ -7,9 +7,6 @@ extends Control
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@export var DialogueScreens: PackedScene
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var dialogue_intro = load("res://Dialogues/intro.dialogue")
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@@ -83,7 +80,7 @@ func play_intro():
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#Text Slides
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var text_container = $TextScreens/MarginContainer/IntroBoxContainer/TextContainer
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TransitionScreen.transition("big", [$TitleScreen], [$TextScreens, $MarginContainer/IntroBoxContainer/Header, text_container.get_child(0), UI, UI.get_node("UI/SkipContainer")])
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TransitionScreen.transition("big", [$TitleScreen], [$TextScreens, $TextScreens/MarginContainer/IntroBoxContainer/Header, text_container.get_child(0), UI, UI.get_node("UI/SkipContainer")])
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await UI.next_slide
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for i in 4:
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TransitionScreen.transition("small", [text_container.get_child(i)], [text_container.get_child(i+1)])
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@@ -93,7 +90,7 @@ func play_intro():
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TransitionScreen.transition("big", [$TextScreens, $TextScreens/MarginContainer, text_container.get_child(4), UI, UI.get_node("UI/SkipContainer")], [$DialogueScreens])
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await TransitionScreen.transition_finished
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DialogueManager.show_dialogue_balloon(dialogue_intro, "start")
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DialogueManager.show_dialogue_balloon(Globals.dialogue_intro, "start")
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await DialogueManager.dialogue_ended
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#Starting Day Loop
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@@ -115,7 +112,7 @@ func start_day_loop():
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await TransitionScreen.transition_finished
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#Finally starting the Game Loop
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$ScreeningDesk.game_loop("564")
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$ScreeningDesk.new_patient("564")
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@@ -124,3 +121,24 @@ func _on_recovery_pressed():
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var scenes_to_hide = [$ScreeningDesk.end_of_day_controls, $ScreeningDesk]
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var scenes_to_show:Array[Node] = [$Bedroom]
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TransitionScreen.transition("big", scenes_to_hide, scenes_to_show)
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await TransitionScreen.transition_finished
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DialogueManager.show_dialogue_balloon(Globals.dialogue_recovery, "end_of_day_" + str(Globals.day_count))
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await DialogueManager.dialogue_ended
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Globals.day_count += 1
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#Transitioning to Day Screen
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$TextScreens/Day.text = "[center]DAY " + str(Globals.day_count) + "[/center]"
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scenes_to_hide = [$Bedroom]
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scenes_to_show = [$TextScreens, $TextScreens/Day]
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TransitionScreen.transition("big", scenes_to_hide, scenes_to_show)
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await TransitionScreen.transition_finished
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await get_tree().create_timer(3.0).timeout
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#Transitioning to Screening Desk
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scenes_to_hide = scenes_to_show
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scenes_to_show = [$ScreeningDesk, $ScreeningDesk.alone_controls]
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TransitionScreen.transition("big", scenes_to_hide, scenes_to_show)
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await TransitionScreen.transition_finished
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$ScreeningDesk.new_patient("564")
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