entity 01 WIP
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@@ -151,8 +151,7 @@ func _on_clear_patient(choice:String):
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Globals.accurate_diagnoses = 0 # Resetting to 0 if the player makes a wrong diagnosis
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middle_screen.update(Globals.day_count, Globals.floor_count, Globals.accurate_diagnoses, Globals.diagnoses_quota)
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Globals.patients_seen.append(Patient.id) #Updating Patient seens list
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print("Updated patients seen list: " + str(Globals.patients_seen))
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Patient.update_list() #Updating patient list
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Globals.patient_count += 1 #Updating patient_count
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#Showing second console message
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