entity 01 WIP
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~ start
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([11,12,13,14,15,21,22,23,24])
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do Globals.release_display.emit("[color=orange_red]ERROR[/color]")
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do Globals.terminate_display.emit("[color=orange_red]ERROR[/color]")
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set Globals.buttons_activated = false
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[#neutral] It remains silent. You discern no visible movement. It does not seem to be breathing.
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[#neutral] It is smiling.
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~ part_1
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- Who are you ? What is your name ? [if Patient.dialog_tree[11] == "not_asked"]
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set Patient.dialog_tree[11] = "asked"
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[#neutral] It does not answer.
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=> part_1
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- What is your profession ? [if Patient.dialog_tree[12] == "not_asked"]
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set Patient.dialog_tree[12] = "asked"
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[#neutral] It is smiling.
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=> part_1
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- Why were you jailed here ? What happened ? [if Patient.dialog_tree[13] == "not_asked"]
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set Patient.dialog_tree[13] = "asked"
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[#neutral] It produces no sound.
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=> part_1
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- Why are you naked ? [if Patient.dialog_tree[14] == "not_asked"]
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set Patient.dialog_tree[14] = "asked"
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[#neutral] It does not move.
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=> part_1
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- Why are you smiling ? [if Patient.dialog_tree[15] == "not_asked"]
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set Patient.dialog_tree[15] = "asked"
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[#smiling] Its mouth opened. It is watching you.
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=> part_2
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~ part_2
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- Listen, if you want me to help you, you need to answer me. [if Patient.dialog_tree[21] == "not_asked"]
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set Patient.dialog_tree[21] = "asked"
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[#smiling] It is watching you.
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=> part_2
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- How did you even get past pre-screening ? [if Patient.dialog_tree[22] == "not_asked"]
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set Patient.dialog_tree[22] = "asked"
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[#smiling] It is watching you.
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=> part_2
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- Answer my question. Why are you smiling ? [if Patient.dialog_tree[23] == "not_asked"]
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set Patient.dialog_tree[23] = "asked"
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[#happy] It reacts. It seems fixated on you.
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=> part_3
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- Can you talk ? Do you want to communicate with hand signs ? [if Patient.dialog_tree[24] == "not_asked"]
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set Patient.dialog_tree[24] = "asked"
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[#smiling] It is watching you.
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=> part_2
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~ part_3
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- I said. Why. Are. You. SMILING ?
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[#laughing] Its mouth widens into a dark-red abyss void of human features.
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[#laughing] It smiles.
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=> part_4
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~ part_4
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- *Say nothing and smile back at it*
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[#elated] It distorts into an impossible grin.
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[#elated] It is pleased.
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=> part_5
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~ part_5
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It That Smiles: [#angry] ...... [color=red] I... WANT... YOU. [/color]
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=> part_end
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~ part_end
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do Globals.release_display.emit("[color=dark_green]RELEASE[/color]")
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do Globals.terminate_display.emit("[color=dark_red]TERMINATE[/color]")
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set Globals.buttons_activated = true
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do Globals.console_message.emit("[color=dark_orange]ALLOTED ASSESSMENT TIME ELAPSED[/color]\n\n[color=orange_red]PLEASE MAKE A DECISION[/color]")
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=> END
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~ terminate
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do Globals.color_change.emit("red")
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[#angry] Its gaze remains fixated on you as the doors close.
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do Globals.clear_patient.emit("terminate")
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do UI.save_slot_pressed.emit(0)
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=> END
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~ release
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do Globals.color_change.emit("green")
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[#angry] Its gaze remains fixated on you as the doors close.
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do Globals.clear_patient.emit("release")
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do UI.save_slot_pressed.emit(0)
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=> END
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@@ -0,0 +1,16 @@
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[remap]
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importer="dialogue_manager"
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importer_version=15
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type="Resource"
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uid="uid://dwo3l0pmflhur"
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path="res://.godot/imported/its_00.dialogue-82d7109a4cc3d59bf2948847e4eb0299.tres"
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[deps]
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source_file="res://Dialogues/ITS/its_00.dialogue"
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dest_files=["res://.godot/imported/its_00.dialogue-82d7109a4cc3d59bf2948847e4eb0299.tres"]
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[params]
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defaults=true
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initial_emotion="neutral"
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name="???????"
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age="??"
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profession="????????????"
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psychiatric_assessment="??????????????"
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abnormal_symptoms="UNNATURAL BEHAVIOUR"
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status="abnormal"
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type="its"
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~ start
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([11,12,13,14])
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The patient gives you a worried look.
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Musaka Rahata: [#worried] Who are you ? Can you help me ?
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Musaka Rahata: [#worried] Please, I need help !
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~ part_1
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- How did you end up here ? Tell me what happened. [if Patient.dialog_tree[11] == "not_asked"]
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set Patient.dialog_tree[11] = "asked"
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do Patient.marker[1] += 1
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Musaka Rahata: [#worried] I was feeling really bad, I wanted to end it all.
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Musaka Rahata: [#sad] I cut my wrists open. My parents found me in the bathtub, they called for help.
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Musaka Rahata: [#worried] I was brought to the hospital, but then I ended up here, I don't know why !
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=> part_1
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- Are you currently having any suicidal ideas ? [if Patient.dialog_tree[12] == "not_asked"]
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set Patient.dialog_tree[12] = "asked"
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do Patient.marker[1] += 1
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Musaka Rahata: [#sad] ... I do. It's all I can think about.
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=> part_1
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- Do you feel safe here ? Is there anyone, anything that may want to harm you ? [if Patient.dialog_tree[13] == "not_asked"]
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set Patient.dialog_tree[13] = "asked"
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do Patient.marker[1] += 1
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Musaka Rahata: [#depressed] ... None other than myself.
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Musaka Rahata: [#crying] I am so tired. I just want it to end.
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=> part_1
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- I can help you, as long as you answer my questions truthfully. [if Patient.dialog_tree[14] == "not_asked"]
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set Patient.dialog_tree[14] = "asked"
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do Patient.marker[1] += 1
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Musaka Rahata: [#itthatsmiles1] Really ?? I'm so glad ! Ask your questions !
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=> part_2
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~ part_2
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- Do you hear any voices, anyone talking to you ? Whispering in your ear ?
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=> part_end
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- Your file says you're in college. What is your field of study ?
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=> part_end
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- Are you feeling any strange sensations in your body or on your skin ?
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=> part_end
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- Tell me more about your suicidal ideas. Do you have any plans, any scenarios to commit suicide ?
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=> part_end
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~ part_end
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do Globals.release_display.emit("[color=orange_red]ERROR[/color]")
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do Globals.terminate_display.emit("[color=orange_red]ERROR[/color]")
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set Globals.buttons_activated = false
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[#itthatsmiles1] A cold shiver runs down your spine as you suddenly recognize It.
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It That Smiles: [#itthatsmiles2] [color=red]YOU... ARE... MINE.[/color]
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do UI.its_game_over.reveal()
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=> END
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~ terminate
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Musaka Rahata: [#itthatsmiles2] [color=red]I... DESIRE... YOU.[/color]
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do Globals.color_change.emit("red")
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do Globals.clear_patient.emit("terminate")
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=> END
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~ release
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Musaka Rahata: [#itthatsmiles2] [color=red]I... DESIRE... YOU.[/color]
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do Globals.color_change.emit("green")
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do Globals.clear_patient.emit("release")
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=> END
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@@ -0,0 +1,16 @@
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[remap]
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importer="dialogue_manager"
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importer_version=15
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type="Resource"
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uid="uid://ddj2apm7gx6o6"
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path="res://.godot/imported/its_01.dialogue-16742ac0a2bc623f2c01b19aa74d07f3.tres"
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[deps]
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source_file="res://Dialogues/ITS/its_01.dialogue"
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dest_files=["res://.godot/imported/its_01.dialogue-16742ac0a2bc623f2c01b19aa74d07f3.tres"]
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[params]
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defaults=true
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initial_emotion="worried"
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name="Musaka Rahata"
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age="22"
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profession="College Student"
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psychiatric_assessment="SUICIDAL IDEATIONS"
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abnormal_symptoms="UNNATURAL BEHAVIOUR"
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status="abnormal"
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type="its"
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