ite dialogues done
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+1
-1
@@ -54,7 +54,7 @@ func _on_new_game_pressed():
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#Setting/Resetting game parameters
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Globals.day_count = 1
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Globals.floor_count = -2
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Globals.floor_count = -4
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Globals.patient_count = 0
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Globals.accurate_diagnoses = 0
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Globals.diagnoses_quota = 4
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@@ -30,7 +30,7 @@ var og_patient_list : Array[Dictionary]
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var patient_list: Array[Dictionary]
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var og_its_list = ["its_01", "its_02", "its_03", "its_04"]
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var its_list = []
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var og_ite_list = ["ite_01"]
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var og_ite_list = ["ite_01", "ite_02", "ite_03", "ite_04"]
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var ite_list = []
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var og_entities_list = ["entity_01"]
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var patients_seen = []
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@@ -247,7 +247,7 @@ func next_patient() -> Dictionary: #Decides next patient ID
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next_id = generate_next_id(next_type)
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-4:
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if Globals.patient_count == 0:
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next_id = "ite_01"
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next_id = "ite_04"
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next_type = "ite"
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else:
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next_type = next_patient_type()
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